# Player names tk.Label(self.root, text="Player 1 Name").pack() self.player1_name = tk.Entry(self.root) self.player1_name.pack()
# Button to start match self.start_match_button = tk.Button(self.root, text="Start Match", command=self.start_match) self.start_match_button.pack()
import tkinter as tk from random import randint
# Strength values (optional) tk.Label(self.root, text="Player 1 Strength").pack() self.player1_strength = tk.Entry(self.root) self.player1_strength.pack()
self.result_label.config(text=result)