import net.minecraft.core.BlockPosition; import net.minecraft.core.Holder; import net.minecraft.world.level.Level; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
public CityStructure(Level level, BlockPosition pos) { this.level = level; this.pos = pos; } Minecraft v1.19.1
// CityFeature.java package com.example.minecraft.feature; import net
// CityFeatureRegistration.java package com.example.minecraft.feature; public CityStructure(Level level
public class District { private final Level level; private final BlockPosition pos; private final int index;
public static void register() { Registry.register(Registry.CONFIGURED_FEATURE_REGISTRY, "city_feature", CITY_FEATURE); } } To use the feature, you can add the following code to your Minecraft world's generation settings: