Park After Dark V025a — By Sid Gaming Fix

// Guard behavior settings public float scanInterval = 5.0f; public float investigationRange = 5.0f;

// Scan surroundings if (Time.time > nextScanTime) { nextScanTime = Time.time + scanInterval; ScanSurroundings(); } } park after dark v025a by sid gaming fix

That being said, here's a potential feature idea: // Guard behavior settings public float scanInterval = 5

private int currentPatrolPoint = 0; private float nextScanTime; public float investigationRange = 5.0f

"Improved Nighttime Security Patrols"